360Rize 360 Plug-n-Play Gear360Rize Product Line

The 360RIZE product line features 360 video rigs for every shoot. Specialized configurations include rigs ideal for drone mounting to 360 video rigs for professional studio production. Our solutions offer industry leading resolution, frame overlap and video quality.

The two key factors that separate our product line from the rest of the market are frame overlap and final output resolution. These are two of the most critical factors in determining the quality of a 360 video.

ModelPro6 v2Pro6L v2Pro7 v2Pro10 v23DPRO360ORB
Resolution (pixels)12,000 x 6,000 (12K)12,000 x 6,000 (12K)12,000 x 6,000 (12K)12,000x 6,000 (12K)8,000 x 4,000 (8K)32,000 x 16,000 (32K)
Proximity *5-6 Feet4-5 Feet4-5 Feet3-4 Feet5-6 Feet2-3 Feet
Frame Overlap (%)0.20.250.250.30.250.4
# of Cameras6671012/14 (Modular)24
3D or 2D2D2D2D2D2D/3D2D/3D
DroneDrone-ReadyBest Drone SolutionDrone-ReadyDrone-ReadyDrone-ReadyN/A
Bullet360**Bullet360 CapableBullet360 CapableBullet360 CapableBullet360 CapableBullet360 CapableBullet360 Capable
v2 Price$256.75$256.75$295.75$377.00$649.97$1150.50
Bullet360 Price$682.50$682.50$793.00$1131.00$1296.75 (12E)
$1575.00 (14E)
$2,195.00 (14-Camera)
$2594.00
Ideal ForAll-purpose indoor & outdoor shootingDrone mounting
Helmet mounting
Vehicle mounting
Good for shooting indoors/ close quarter environmentsHigh-Resolution Content with High Pixel DensityModular SystemStudio Productions
For Best PracticesMost Versatile System for 360 Video Shooting
Best Combination of frame-overlap & resolution
Significant Overlap between cameras that improves stitch quality for moving/static objects in shotMost Simplistic Solution for Filming Stereoscopic 360 Video Content
High-Resolution Microscopic filming
Blended Monoscopic/Stereoscopic solution
Highest Quality 360 Video Output
Allows for action closer to camera system (2-3 ft.)
Playback/Output DevicesFacebook 360 YouTube 360 Samsung Gear VR Oculus Rift HTC VIVE 360 Mobile Apps Google Cardboard (VR Viewers)Facebook 360 YouTube 360 Samsung Gear VR Oculus Rift HTC VIVE 360 Mobile Apps Google Cardboard (VR Viewers)Facebook 360 YouTube 360 Samsung Gear VR Oculus Rift HTC VIVE 360 Mobile Apps Google Cardboard (VR Viewers)Facebook 360 YouTube 360 Samsung Gear VR Oculus Rift HTC VIVE 360 Mobile Apps Google Cardboard (VR Viewers)Dome Projections PlanetariumsFacebook 360 YouTube 360 Samsung Gear VR Oculus Rift HTC VIVE 360 Mobile Apps Google Cardboard (VR Viewers)Dome Projections PlanetariumsFacebook 360 YouTube 360 Samsung Gear VR Oculus Rift HTC VIVE 360 Mobile Apps Google Cardboard (VR Viewers)Dome Projections Planetariums

*Proximity – Distance from subject without running into parallax issues.

Bullet System

** Bullet360 – Bullet360 control board system provides a sync within +/- 5 frames. This offers a more reliable and consistent camera syncing solution than wireless remotes relying on Wi-Fi. Triggering the Bullet360 wired remote switch turns cameras on/off and starts/stops recording. Furthermore it triggers a buzzer to provide an audio sync. These tools solve the critical workflow challenge of operating multiple cameras on set.  Users can also achieve a close frame sync required to stitch quality 360 video content.

Frame Overlap

Six camera configurations such as the Pro6 v2 have become a standard for 360 video.   for example, 6 cameras is the minimum number one can use to achieve quality stitching without additional lenses or camera modification. Furthermore, rigs with additional cameras offer a higher degree of frame overlap between each camera. The result directly improves the quality of the stitch. Additionally this allows filmmakers to have action take place closer to the camera system.